Showing posts with label dungeon. Show all posts
Showing posts with label dungeon. Show all posts

Thursday, January 2, 2014

The Arrival of Snowzilla

Well, over the break I got lucky and rolled a Snowzilla on a regular 500 HB roll.  When I first saw it, I thought it was just some holiday novelty character.  Then, I saw he was a Legend level character and decided to figure him out before treating him like a sacrifice.

I was initially unimpressed.  I took him out with my level 89 Druid on some raids in order to level him up, and he just kept getting killed again and again.  And, his special snowballs just whacked into all the walls rather than hitting actual good targets.  It seemed pretty lame, but I thought I could maybe use him as a tank of sorts.

Then, came the update on Dec. 19 where they increased Snowzilla's Base ATK and
made it so Snowzilla's skill will no longer be able to attack walls.  Well, those were some critical changes.  I was glad I had kept on levelling him up.

This is still in process.  He's up to level 71, and I may push him above 80 before I push my Champion who has been sitting on 80 forever over.  My Snowzilla's secondary skill is a 20% sprint which has some advantages in the arena.

Anyway, this has been my main focus aside from the Here Be Monsters feature.  I keep getting wiped out at D-5 which has proven a useful method of levelling when my dungeon options are run out.

Tuesday, December 3, 2013

More Levelling Druid

Well my Druid is up to level 77 now.  I principally am upgrading it through the dungeons.  I know I mentioned Dungeon 1 Skull 2 last time.  Since then I've moved on to Dungeon 2 Skull 1 which is worth 495 as a solo.  However, as I searched and played around I found it could solo the rooms that are 3150 mana and 3300 mana.  These pay out 517 and 540 respectively.  So, doing that has made the process pretty mindless as it accumulates over 500 exp each time.  I don't really care about the shard differences in not doing skull rooms.

I'm not using any troops in these battles.  Actually I do sometimes, but it's only to speed the battle not because of any fear of losing the Druid.  To be honest the Druid accumulates almost no real damage in these assaults.

I only have about 15,000 honor badges right now so there will be some delay in getting it past 80.  My Serpent Queen is already sitting at 80 waiting to be levelled, but I will certainly hold off and level the Druid first.

Monday, November 25, 2013

Dungeon Shard and Experience Farming

For those of us who choose not to spend money on the game, it is essential for us to farm shards or be left to the whims of whatever free gem rolls we can get.  Personally, those whims have under-delivered so I've been farming pretty religiously to acquire a Druid.  Still 24 away as of this writing, but obviously it's only a matter of time.

Right now for shard farming, I go to Dungeon 2 Skull 1 for a chance at 4 shards.  I lead with my level 73 Angel who can patiently wipe out one of the wizard army camps by herself.  This eliminates the delay that often comes with getting to the walls and Arrow Towers which can kill your heroes.  Once, the Angel wipes out the wizard and is attacking the camp structure, I release my other 4 primary heroes (Champion 76, Executioner 81, Serpent Queen 78, and Pain-Da 78).  I also have a Cyclops 73 that I can rotate as needed.  With this strategy I never lose a hero.

If it is my last dungeon chance, I sometimes go to Dungeon 3 Skull 1 and launch everyone with 52 Griffins to help.  The chance for 7 shards is worth it for me.  I always seem to have more mana to buy Griffins than I know what to do with.

For experience farming when I get a new hero worth keeping, I usually just send 1 high level hero through most of Dungeon 1 then launch the new guy so they split about 250 experience.  That makes it really easy to get past 20 relatively quickly.  I haven't done this in a while so maybe I can do it on Dungeon 1 Skull 2 instead.  Definitely let me know if you have a better path to levelling.  Alway willing to listen to new ideas.